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NPC Generator

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Advanced [show]


Varis Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears blue painted combat armor at almost all times. His silver hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear.

Ideals: Justice. Flaws: Fearful, Disease, Insomniac. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Varis Hanali, Male Elf Wizard 2
Medium (4'11") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Arcana +5, Deception +1
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnome, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1200 sp. Deep green spinel (90 gp).


Social Check DCs


Nim Siannodel, Male Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His eyes are likewise gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west his family was never financially stable. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Nature, Poor. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Nim Siannodel, Male Elf Druid 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp. Rhodochrosite (4 gp).


Social Check DCs


Hecat Madness, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears green cloth garments or leather armor. She wears a Stetson hat to cover her moderate length white hair. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. She is harsh and unforgiving.

History: When she was but 4 years old her parents immigrated from the east. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Hecat Madness, Female Tiefling Barbarian 15
Medium (5'9") Tiefling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 98 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Medicine +7, Performance +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 1100 pp. 1 Medium magic item.


Social Check DCs


Sarah Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dark leathers with embroidery. Her red hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Sarah was born in the east. At a young age she loved to build and create. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their daughter. She worked as a Bather, and she later adopted a second daughter.

Motivation: Her relatives are trying to arrange a marriage; and she has a crush on the local animal trainer

Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Sarah Qualanthri, Female Half-Elf Commoner 2
Medium (4'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 9 (-1)10 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. Freshwater pearl (4 gp). Blue quartz (4 gp).


Social Check DCs

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