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NPC Generator

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Advanced [show]


Naal Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a blue armored body suit, with a simple yellow line shooting up and back down. His hair is silver and very short. This brown eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Naal embodies much of what other species detest in the Elves. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Naal and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Naal Iathrana, Male Elf Monk 2
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)14 (+2) 12 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Draconic, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1500 sp. Tourmaline (110 gp). 1 Half-Plate.


Social Check DCs


Cecily Shelley, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'3" and wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This woman loves music and to teach people music more than just about anything. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her homeland was ravaged by war and she spent much of her life rebuilding it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Artistic, Gifted. Flaws: Insane, PTSD. Bonds: Adventurer. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Cecily Shelley, Female Human Commoner 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 7 (-2)9 (-1)
Skills Insight +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp. Freshwater pearl (15 gp).


Social Check DCs


Beatrice Graeme, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has slicked back black hair. Her blue eyes are slightly larger than normal.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Beatrice was born in the east. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Artistic, Persistence. Flaws: Depressed. Bonds: Poor, Family. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Beatrice Graeme, Female Human Aristocrat 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)11 (+0) 7 (-2)10 (+0)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4

Possessions: 220 pp. Jade (140 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur, while still mostly brown, has prominent grey streaks. He has several tiny amethyst earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to gnomish people

Ideals: Philantrophist. Flaws: Secretive, Racist. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Right-Handed Of Clay, Male Tabaxi Bard 14
Medium (6'4") Tabaxi, Lawful Good (CR 14)
Armor Class 12
Hit Points 20 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)11 (+0) 11 (+0)9 (-1)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold cup set with emeralds (5000 gp). Silver comb with moonstones (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver chalice with lapis lazuli gems (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Medium magic item.


Social Check DCs

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