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NPC Generator

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Advanced [show]


Eiravel Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright yellow suits and hats. His silver hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Eiravel was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Scribe.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Eiravel Nobles, Male Half-Elf Cleric 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)18 (+4) 11 (+0)16 (+3)
Skills Performance +6, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Giant, Auran, Orc, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Vanuath Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his golden hair down. He has several tiny ruby earrings on each ear.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Vanuath studied abroad. There was a wharf not far from home where he often wandered off to fish. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Enemies, Family, Nature. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Vanuath Qualanthri, Male Elf Warrior 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 10 (+0)5 (-3)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs


Bolhild Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'9". She wears skinny pants and wears a grey and tan robe with the hood down. Her blonde hair is heavily combed to the left. She has a dull look in her amber eyes.

Personality: Bolhild is depressed about a lot of things. She tends to be a nihilist. She is obsessed with a lost civilization.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Depressed. Bonds: Adventurer, Poor, Job. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Bolhild Battlehammer, Female Dwarf Warlock 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)16 (+3) 10 (+0)7 (-2)
Skills Intimidation +0, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Auran, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 7000 cp. Hematite (15 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Krimp Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear black pants and tee shirts. His silver hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Entrepeneur, Persistence, Impeccable. Bonds: Slave. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Krimp Everleigh, Male Half-Orc Sorcerer 7
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 8
Languages Common, Orc, Goblin
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Fire opal (1200 gp). Sardonyx (50 gp). Deep blue spinel (700 gp). Alexandrite (700 gp).


Social Check DCs

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