Valanthe Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a tan costume with the symbols of magic on her torso. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is a very good compulsive liar and kleptomaniac.
History: Born in a small village she learned the ways of the warrior from her father. She married young, but lost her spouse to dire rats. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Enemies, Criminal record. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 18000 cp. Coral (50 gp). Onyx (80 gp).
Grom Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His hair is black and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he has money and likes to spend it
Ideals: Opinionated, Entrepeneur. Flaws: Mundane. Bonds: Rich, Immigrant, Nature. Occupation: Painter
Voice: Dark and ominous
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 48 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. Gold and topaz bottle stopper cork (1400 gp). Finely wrought small gold bracelet (70 gp).
Radomir Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish chestnut hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a very good compulsive liar and kleptomaniac.
History: Sold as a small child to a wizard, Radomir was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Radomir was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Radomir decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Find a way to reverse the transformation of his brother; and a rival would like him out of the picture
Ideals: Athletic. Bonds: Family, Criminal record, Mentor. Occupation: Animal Trainer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gilkass Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is renowned for her bright black dresses and hats. She wears her bronze crest down. She tend to wears goggles to shield her eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is afraid of women and trembles around them
History: Born in the west to a Stableman, Gilkass learned a great deal about her father's area of expertise. Her father took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Stableman for hire.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Job, Nature, Adventurer. Occupation: Stableman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 38 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp.
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