Artin Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries kukris. Her hair is short and red. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She uses divination through singing.
History: Artin lived on a farm with her father, near the main road leading to a nearby town. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Ideals: Fighting, Optimist, Gifted. Bonds: Poor, Family. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 68 (5d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 19 (+4) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
Possessions: Just what you see.
Carlin Munggen, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who is wearing a tight tan one piece outfit complete with pants, hood, and a cape, she is not a threatening figure. She has styled her silver hair well, parting it to the left. Her gray eyes peer out from beneath her wide-brimmed tan hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the east. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: To unite with her brother; and an old rival family wants her found
Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Melee.
Nalaed Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a grey and black handkerchief worn on her right side. Her skin is fair and her fingers are delicate and long. She has a long silver ponytail with little hanging trinkets. Her violet eyes peer out from beneath her top grey hat.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her absent father; and she is content
Flaws: Cynical, Mundane. Bonds: Slave, Immigrant, Family. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 21 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 6 (-2) | 20 (+5) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Chrysoprase (70 gp). Chrysoberyl (150 gp).
Roger Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of tridents, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His fierce hazel eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of drow once and for all.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. After coming to the age of reason, Roger took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of drow; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Professionalism, Gifted. Bonds: Enemies, Religious. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. White pearl (140 gp). 4 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!

