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NPC Generator

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Advanced [show]


Bertram Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his nunchaku. His auburn hair has been sun bleached extensively. His eyes are a pleasant blue.

Personality: He speaks before he thinks and is too direct. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich eastern family. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Slave. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Bertram Livingstone, Male Human Ranger 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a yellow collared shirt and pastel skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She wears her red hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She loves telling others what to do and how they should feel about things. The war was a terrible time for her, and Williamina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Williamina lived on a farm with her mother, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Gardener and was forced into it by her family.

Ideals: Opinionated. Flaws: Depressed. Bonds: Military, Family, Criminal record. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Williamina Iranapha, Female Half-Elf Commoner 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alexandre Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a blue coat with brown slacks. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up shield and armor he uses now. He has set out to sabotage the competition.

Motivation: A rival would like him out of the picture; and expand his business

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Nature, Job, Criminal record. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Alexandre Dukakis, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 7 (-2)9 (-1)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 8
Languages Common, Elven, Celestial, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Sard (70 gp). Rhodochrosite (13 gp). Lapis lazuli (13 gp). Blue star sapphire (1400 gp). 1 Holy water. 2 Smokesticks. 1 Everburning torch.


Social Check DCs


Alexandre Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears dark leathers with embroidery. His hair, while still mostly blonde, has prominent grey streaks. His blue unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: Born to a Assassin, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Logical, Athletic. Flaws: Disease. Bonds: Poor. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Alexandre Lepus, Male Half-Elf Druid 14
Medium (5'10") Half-Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 99 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Deception +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554433

Possessions: 1200 pp. Moss agate (13 gp). Red garnet (40 gp). Tiger eye turquoise (13 gp). 1 Medium magic item.


Social Check DCs

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