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NPC Generator

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Advanced [show]


Quilla Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a tan and grey robe with the hood down. She is bristling with hidden weapons, mostly axes and daggers. With bright silver hair. Her eyes, though not visible through her cowl, are hazel.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Sold as a small child to a wizard, Quilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Bonds: Criminal record, Immigrant, Mentor, Family. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Quilla Lingenhall, Female Gnome Warrior 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 6 (-2)10 (+0)
Skills Athletics +2, Religion +4
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 300 sp. Blue quartz (7 gp).


Social Check DCs


Tordek Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Tordek reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy. Bonds: Poor, Military, Immigrant. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Tordek Balderk, Male Dwarf Bard 7
Medium (4'5") Dwarf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 55 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)17 (+3) 8 (-1)11 (+0)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Draconic, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 50 pp.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His yellow fur is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a ruthless business man, a trait he acquired from his mother.

History: Dagger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Entrepeneur. Bonds: Enemies, Poor, Family. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Dagger In the Wind, Male Tabaxi Barbarian 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp. Rock crystal (60 gp).


Social Check DCs


Carlin Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a blue coat over a green low-cut shirt, and a small hat upon her head. She has styled her silver hair well, parting it to the right. She is baby faced.

Personality: While she acts the brute, she is far gentler than she would appear. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Carlin was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She was an apprentice working in her father's forge. She has worked as a Shepherd like her father before her.

Motivation: To reunite with her absent father; and she'd like to take her coworkers down a peg

Ideals: Fighting. Bonds: Job, Poor, Adventurer, Family. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Carlin Boondiggles, Female Gnome Wizard 11
Small (3'0") Gnome, True Neutral (CR 11)
Armor Class 12
Hit Points 80 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)17 (+3) 12 (+1)15 (+2)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Gnome, Druidic, Aquan, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 190 pp. Large well-done wool tapestry (100 gp). A delicate silver chain set with a tourmaline (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (150 gp). A silver and pearl hairclip (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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