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NPC Generator

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Advanced [show]


Roondar Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of the sun god around his neck, and a shield on his belt. He has moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Herbalist, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Addict. Bonds: Poor. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Roondar Ironhide, Male Gnome Rogue 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)13 (+1) 9 (-1)8 (-1)
Skills Athletics +0, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adran Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair has been sun bleached extensively. He has violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Adran grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Adran Musumeci, Male Half-Elf Cleric 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp. Black pearl (800 gp). Black pearl (800 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a grey scarf. His skin is fair and his fingers are delicate and long. He wears his chestnut hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Nalral took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Nalral and his spouse have recently divorced.

Motivation: A deep hatred of brigands; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Nalral Trueanvil, Male Dwarf Commoner 5
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 14
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Bilbron Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His brown eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Many drow want him driven away; and to be a hunter again

Ideals: Joker. Flaws: Impulsive. Bonds: Mentor, Job, Enemies. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Bilbron Horcusporcus, Male Gnome Bard 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 11 (+0)7 (-2)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs

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