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NPC Generator

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Advanced [show]


Jasmine Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears very tight pants and wife beaters, though occasionally she sports a white coat. Her hair is chestnut and very short. Her eyes are likewise hazel.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She never wears the same outfit twice, unless she absolutely has to.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Jasmine was left her mother's suit of armor and trained in its use and care. She became a Spy soon after.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Shy. Bonds: Military, Job, Religious. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Jasmine Warmwater, Female Halfling Warrior 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Keth Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Mayor. His hair is auburn and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Wants his loneliness to end; and to reunite with his absent mother

Ideals: Optimist, Gifted. Bonds: Has a crush, Job, Family. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Keth Blakely, Male Half-Orc Fighter 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Intimidation +2, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: Sapphire pendant on gold chain (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hobart Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket, and carries bastard swords. His hair is long and chestnut with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hobart was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Wants a kiss; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Rich, Has a crush. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Hobart Wildcloak, Male Halfling Cleric 5
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)16 (+3) 7 (-2)13 (+1)
Skills Perception +1, Stealth +7
Senses Passive Perception 17
Languages Common, Halfling, Auran, Abyssal, Terran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Shivering Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her long red fur kept up in a rat tail. Her fierce green eyes like to dwell on things.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Merchant arts, while her mother instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by illithids. Shivering was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Secretive, PTSD. Bonds: Rich, Enemies, Adventurer. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Shivering Prim Posies, Female Tabaxi Barbarian 7
Medium (6'4") Tabaxi, Lawful Good (CR 7)
Armor Class 9
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 500 gp. Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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