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NPC Generator

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Advanced [show]


Markosian Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears bulky green painted plate armor. Her black hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to her current location. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Justice. Flaws: Mundane. Bonds: Immigrant. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Markosian Quiet, Female Tiefling Barbarian 5
Medium (5'3") Tiefling, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1

Possessions: Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an entirely green suit with blue socks and a vest with buckled shoes. He carries a battered flail and tarnished sai as well. He has dyed his greying red crest a little too much giving a sharp red color. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Miner business at a young age. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Miner and was forced into it by his family.

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Job, Family. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Azzakh Qyxpahrgh, Male Dragonborn Cleric 12
Medium (6'3") Dragonborn, Lawful Evil (CR 12)
Armor Class 12
Hit Points 116 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)11 (+0) 17 (+3)10 (+0)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Gold and ruby ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).


Social Check DCs


Fenriz Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, black cloak. Beneath his clothing is a huge mess of scar tissue. His black hair is knotted and matted. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. When Fenriz reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist. Flaws: Emotional. Bonds: Slave, Job, Military, Immigrant. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Fenriz Principle, Male Tiefling Monk 3
Medium (5'6") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Braak Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized jet on his left hand. His long black hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Entrepeneur, Gifted, Optimist. Bonds: Rich, In love. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Braak Tyndall, Male Half-Orc Commoner 6
Medium (5'8") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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