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NPC Generator

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Advanced [show]


Berrian Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. He wears a small hat to cover his moderate length white hair. He has gleaming, smiling amber eyes.

Personality: He will rave to anyone who will listen. Berrian is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Berrian was born the youngest of three triplets. After coming to the age of reason, Berrian took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 6 years.

Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Family, Job, Enemies. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Berrian Firahel, Male Elf Bard 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)5 (-3) 12 (+1)14 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs


Astaro Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears rags and sports a simple walking cane. Her white hair is heavily combed to the right. She wears round tiny glasses practically rammed into her face.

Personality: Aggressive, abrasive, and angry, Astaro embodies much of what other species detest in the Tieflings. She is a font of random trivia from the lore and stories she has discovered

History: She was born on a small isolated farm. Astaro liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Astaro Enigma, Female Tiefling Adept 4
Medium (5'7") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 33000 sp. Citrine (30 gp). Golden pearl (60 gp). Jet (60 gp). 1 Chain shirt.


Social Check DCs


Salanop Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a long, blue, dusty cloak. Her white hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food she seems plenty friendly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her religion dominates her actions; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Insane, Racist. Bonds: Rich, Religious. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Salanop Timbers, Female Gnome Aristocrat 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Chain shirt.


Social Check DCs


Jheri Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her gold crest is drawn into a tight pony tail with a dagger scrunchie. She has gleaming, smiling gold eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Jheri has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Secretive, Disease. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Jheri Beryntolthropal, Female Dragonborn Expert 7
Medium (6'4") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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