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NPC Generator

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Advanced [show]


Bundrigo Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He wears his auburn hair up in a very large beehive style do. This gray eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: To reunite with his old friends; and an old rival family wants him found

Ideals: Joker. Bonds: Adventurer, Rich, Mentor, Family. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Bundrigo Strongbones, Male Halfling Commoner 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Egelina Ainsley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in brown turtlenecks beneath a tan coat with blue slacks. She wears her brown hair down. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She plays an instrument quite well.

History: Born in the east her family was never financially stable. Like her father and her sister before her, after school she went straight into learning to become a Glassblower. She then took over the family business and is one of the better Glassblower for hire.

Motivation: To pay off her debts; and wants to open a new tavern

Ideals: Persistence, Artistic. Bonds: Poor, Job, Debt. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Egelina Ainsley, Female Human Cleric 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Performance +6, Survival +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynk Ansley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. Her black hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for her, and Gynk does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Gynk abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Persistence. Flaws: Depressed, Antagonistic. Bonds: Military, Adventurer. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Gynk Ansley, Female Half-Orc Bard 9
Medium (6'4") Half-Orc, Neutral Good (CR 9)
Armor Class 9
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 15 (+2)7 (-2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 gp. White pearl (150 gp). Pink pearl (150 gp). Golden pearl (150 gp). Amethyst (150 gp).


Social Check DCs


Zykroff Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is muscular with a powerful set of arms. Her long scarlet crest is drawn into a two foot long braid. She has a tattooed face.

Personality: A deeply religious woman she believes everything happens for a reason. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zykroff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting. Flaws: Fearful. Bonds: Religious, Job. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Zykroff Akambherylliax, Female Dragonborn Druid 10
Medium (6'6") Dragonborn, True Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 10
Languages Common, Draconic, Auran, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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