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NPC Generator

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Advanced [show]


Nedda Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'0" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her right leg appears badly burned and disfigured. She keeps her blonde hair in a flapper bob. She has blue eyes and a red hat with a pastel feather.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is greedy.

Ideals: Entrepeneur, Artistic. Bonds: Rich, Nature. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Nedda Smoothhands, Female Halfling Cleric 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Stealth +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tan trousers with grey and green striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He wears a feathered hat to hide his balding. His eyes are likewise gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Barber business at a young age. Immeral was born on a far eastern island where he grew up under the tutelage of his mother, an expert Barber. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Immeral Amakiir, Male Elf Fighter 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Bucklal Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear white pants and tee shirts. He wears a deerstalker hat to hide his balding. He has amber eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Bucklal Strongbones, Male Halfling Commoner 11
Small (3'3") Halfling, True Neutral (CR 11)
Armor Class 10
Hit Points 53 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +3

Possessions: 400 gp. Alexandrite (700 gp).


Social Check DCs


Geoffrey Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He wears his silver hair up. His eyes are green and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Logical. Bonds: Poor, Criminal record, In love. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Xistsrith, Male Half-Elf Barbarian 4
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 12 (+1)8 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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