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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rivaan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of scimitars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His crest is green and curly. His eyes are gold and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Weaver. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Job, Rich, Immigrant. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Rivaan Delmirev, Male Dragonborn Fighter 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)9 (-1) 9 (-1)14 (+2)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 50 pp.


Social Check DCs


Lone Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who dresses in brown turtlenecks beneath a white coat with green slacks, he is not a threatening figure. His brown fur is smooth and relatively long. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Enemies, Poor, Job, Debt. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Lone Shore, Male Tabaxi Bard 2
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Baradad Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His green crest is lengthy and is close to two feet long. His eyes are red and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Flattery will make him almost putty in your hands.

History: Born in the north to a Mason, Baradad learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Flaws: Emotional, Selfish, PTSD. Bonds: Job, Religious. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Baradad Turnuroth, Male Dragonborn Druid 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp. Carnelian (30 gp).


Social Check DCs


Lone Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft violet waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. Her fur is orange and very short. She has green eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Lone was born in the south. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.

Motivation: Money/treasure; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist, Persistence. Bonds: Rich, Slave, Religious. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Lone Of Claws, Female Tabaxi Barbarian 5
Medium (5'10") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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