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NPC Generator

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Advanced [show]


Oriel Staurheim, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, brown cloak. She has brown hair. She has several tiny amber earrings on each ear.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Oriel was raised in a hard working conservative environment. Her family was turned out during the war. She and her family wandered north to less war torn lands. She is searching for what she claims is her rightful reward.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and sabotage a competitor

Flaws: PTSD. Bonds: Rich, Family, Adventurer, Job, Debt. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Oriel Staurheim, Female Human Wizard 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dustin Elton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and dresses in collared shirts and wears a proper scarf over his head. His left hand appears badly burned and disfigured. He has done his best to style his chestnut hair to look like a famous performer. His brown eyes peer out from beneath his feathered grey hat.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south to a Carpenter, Dustin learned a great deal about his father's area of expertise. A gifted student he started as a Layabout, but he got bored and became a Carpenter. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and to clean up the streets

Flaws: Antagonistic, Fearful. Bonds: Job, Guardian. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dustin Elton, Male Human Fighter 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp. Red-brown spinel (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Diesa Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey costume with the symbols of luck on her torso. Her tied-back hair is golden. Her violet unseeing eyes seem to look past you.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Junk Dealer but believes her peers are too gung-ho.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Diesa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Diesa's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: Many goblins want her driven away; and she's repulsed by the pc

Ideals: Gifted, Pacifist. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Diesa Bloodkith, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)16 (+3) 17 (+3)6 (-2)
Skills Medicine +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Ignan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 170 gp.


Social Check DCs


Thorpe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. His hair is red and curly. He has several tiny opal earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Priest father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Joker. Flaws: Selfish, Disease, Insomniac. Bonds: Rich. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Thorpe Tealeaf, Male Halfling Rogue 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. Jade (110 gp). Bloodstone (60 gp). Tourmaline (110 gp). 1 Minor magic item.


Social Check DCs

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