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NPC Generator

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Advanced [show]


John Copeland, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a brown tunic with grey highlights, and long brown pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His chestnut hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and marry his sister to traveling adventurers

Flaws: Shy, Mundane. Bonds: Rich, Job, Family. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

John Copeland, Male Human Ranger 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 6000 sp. Malachite (16 gp).


Social Check DCs


Baern Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey shirt with thin blue vertical stripes and brown pants. His brown hair is lengthy and is close to two feet long. He has several tiny amber earrings on each ear.

Personality: Baern is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and to reunite with his old friends

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Adventurer, Criminal record. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Baern Silverstone, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)9 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Darkwood Shield.


Social Check DCs


Khrosh Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Glassblower uniform. His chestnut hair is cut jaggedly and amateurishly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered west to less war torn lands. He has achieved small success as a Glassblower.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: PTSD. Bonds: Job, Adventurer, Criminal record, Military. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Khrosh Clare, Male Half-Orc Commoner 3
Medium (5'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 6 (-2)6 (-2) 14 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Tourmaline (80 gp). Jade (80 gp). Freshwater pearl (16 gp).


Social Check DCs


Traubon Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He wears his silver hair up in a very large beehive style do. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Traubon and his spouse have recently divorced.

Motivation: He's attracted to the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor, Has a crush. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Traubon Goldfinder, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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