Valida Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her chestnut hair is knotted and matted. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her tongue was cut out and she uses sign language. She never wears the same outfit twice, unless she absolutely has to.
History: She was born on a small isolated farm. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.
Motivation: Wants to work out more often; and to unite with her sister
Ideals: Athletic, Artistic. Flaws: Addict, Disease. Bonds: Nature. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 51 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 200 pp. Tourmaline (70 gp). Amethyst (70 gp). Deep blue spinel (800 gp). Fiery yellow corundum (500 gp). Black star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Clerebold Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear violet clothing when he does not wear armor. He keeps his golden hair in a flapper bob. His blue eyes are passionate and lively.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich northern family. He found a children's book about a Half-Elf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: To reunite with his absent mother; and regain custody of his daughter
Ideals: Joker, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 8
Hit Points 75 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 12 (+1) | 18 (+4) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Abyssal, Druidic, Aquan
Attacks Melee +6 / 4d4+2, Ranged +2 / 4d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 | 0 |
Possessions: 300 pp. An abacus with copper, silver and gold markers (30 gp). Gold music box (1000 gp). Sapphire pendant on gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shautha Branson, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a black collared shirt and brown skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She has a long auburn ponytail with little hanging trinkets. Her fierce green eyes like to dwell on things.
Personality: A deeply religious woman she believes everything happens for a reason. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: The child of a Masseuse, who enjoyed hunting, Shautha was taken on many hunting expeditions. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is compelled to act according to her religious beliefs
Flaws: Antagonistic, Greedy. Bonds: Rich, Religious, Nature. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 21 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item.
Sariel Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This woman is dressed in a clean blue cloak covering her clean studded leather. She is muscular with a powerful set of arms. Her chestnut hair is lengthy. She has a tattooed face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Through the years after Sariel was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Sariel's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Sariel and her spouse have recently divorced.
Motivation: To share knowledge with the world; and she is compelled to act according to her religious beliefs
Ideals: Gifted, Logical. Flaws: Lazy, Antagonistic. Bonds: Religious. Occupation: Herbalist
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!


