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NPC Generator

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Advanced [show]


Jheri Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a black armored body suit, with a simple brown line shooting up and back down. Her red crest, when down, is lengthy. Her eyes are likewise gold.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is an amazing painter.

History: She was born blind and as such lacked many opportunities for work. Her psionic abilities were realized during a raid on her village. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic, Justice, Gifted. Flaws: Disease. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Jheri Ebynichtomonis, Female Dragonborn Wizard 5
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)9 (-1) 17 (+3)7 (-2)
Skills Acrobatics +7, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anne Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her red hair in a pixie cut. Her eyes are likewise green.

Personality: Anne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Anne was left her father's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.

Motivation: She feels the way she acts is they only way to get by in the world; and doesn't want to be a tailor and was forced into it by her family

Ideals: Impeccable, Philantrophist. Bonds: In love, Military, Family. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Anne Holimion, Female Half-Elf Bard 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Elven, Infernal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 300 gp.


Social Check DCs


Nim Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and is wearing a long, blue, dusty cloak. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. He has blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Nim grew up listening to his mother's many stories. A few years later when the west was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and to unite with his sister

Ideals: Opinionated, Pacifist. Bonds: Adventurer, Immigrant, Family. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Nim Iranapha, Male Elf Warrior 13
Medium (4'9") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 88 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Persuasion +4, Stealth +8
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 2000 gp. Deep blue spinel (1300 gp). Violet garnet (1300 gp). Obsidian (8 gp). Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Blue quartz (8 gp). White pearl (120 gp). White pearl (120 gp). Citrine (20 gp). Aquamarine (1300 gp). Violet garnet (1300 gp).


Social Check DCs


Quespa Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. She keeps her green crest in a flapper bob. She has a dull look in her gold eyes.

Personality: She speaks before she thinks and is too direct. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her father raised her in a mountain cabin. Her childhood dream was to be a Laborer, but she was a colossal failure. She now owns her own business.

Motivation: To be a Laborer again.

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Mason

Voice: Whispers

Attributes [hide]

Quespa Bhenkumbyrznaax, Female Dragonborn Druid 11
Medium (6'7") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 11 (+0)7 (-2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2300 gp. Carnelian (60 gp). Hematite (5 gp). Jet (150 gp).


Social Check DCs

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