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NPC Generator

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Advanced [show]


Sammal Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, black cloak. He has styled his chestnut hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.

History: Sammal lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He became a Barkeep soon after.

Motivation: To pay off his debts; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Mundane. Bonds: Religious, Family, Job, Debt. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Sammal Divinity, Male Tiefling Cleric 3
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Banded mail.


Social Check DCs


William Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is dressed in a clean yellow cloak covering his clean studded leather. He has done his best to style his white hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Shy. Bonds: Job, Criminal record. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Mundy, Male Half-Elf Cleric 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. Blue sapphire (900 gp). Amethyst (70 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His left hand appears badly burned and disfigured. His auburn hair is smooth and relatively long. He has hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also hits on women, regardless of circumstances.

History: Born to a Courier, his mother struggled to pay the bills. Hamil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he has a crush on the local courier

Flaws: Shy. Bonds: Poor, Has a crush, Nature. Occupation: Painter

Voice: Stutters

Attributes [hide]

Hamil Reedfellow, Male Halfling Sorcerer 9
Small (3'2") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 24 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 6 (-2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common, Halfling, Giant, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 6000 sp. Aquamarine (1400 gp). Coral (140 gp). Chalcedony (70 gp). Golden yellow topaz (1400 gp). 1 Minor magic item.


Social Check DCs


Lûgnak Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long golden hair kept up in a rat tail. He has amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He has worked as a Animal Trainer like his mother before him.

Motivation: To end his boredom; and further expansion of business

Ideals: Joker. Flaws: Disease, Mundane. Bonds: Immigrant, Job. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Lûgnak Altham, Male Half-Orc Warrior 16
Medium (5'3") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 102 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Religion +6
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +6

Possessions: 500 pp. Gold and topaz bottle stopper cork (1400 gp). Golden circlet with four aquamarines (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Finely wrought small gold bracelet (80 gp). Jeweled gold crown (7000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Large well-done wool tapestry (600 gp).


Social Check DCs

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