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NPC Generator

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Advanced [show]


Ulblyn Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man prefers to wear flannel. He wears his brown hair down. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Ulblyn studied abroad. He moved from fad to fad and when he turned 15 he discovered writing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To clean up the streets; and to protect his home

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Guardian, Immigrant. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Ulblyn Hogcollar, Male Halfling Druid 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 14 (+2)7 (-2)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 6000 sp. A roughly beaten golden orb (100 gp).


Social Check DCs


Yebe Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. She has wavy black hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered east to less war torn lands. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Flaws: Addict, Antagonistic, PTSD. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Yebe Horcusporcus, Female Gnome Fighter 11
Small (3'5") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 87 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 12 (+1)7 (-2)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2600 gp. 1 Minor magic item.


Social Check DCs


Donaar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man wears a faded coat and loose pants complete with broad hat. His clothes are grease stained in places. His copper crest is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.

History: Donaar hails from a village terrorized by illithids. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by illithids. Donaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Joker. Flaws: Selfish. Bonds: Poor, Immigrant, Enemies. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Donaar Zzzxaaxthroth, Male Dragonborn Warlock 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)6 (-2) 15 (+2)10 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. Jasper (40 gp).


Social Check DCs


Ombul Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a white suit, blue shirt, and grey tie. He sports a long blonde beard, and similarly colored long hair. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business

Ideals: Fighting. Flaws: Shy. Bonds: Mentor, Job, Criminal record. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Ombul Goodearth, Male Halfling Wizard 10
Small (3'3") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 37 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 280 pp.


Social Check DCs

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