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NPC Generator

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Advanced [show]


Umpen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his whip. He has shaved his head bald. He has brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Umpen grew up listening to his father's many stories. After coming to the age of reason, Umpen took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Gifted. Bonds: Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Umpen Ningel, Male Gnome Expert 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Crampernap Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair, when down, is lengthy. His violet eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: Born in the west his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical, Philantrophist. Flaws: Insane. Bonds: Poor, Criminal record, Slave. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Crampernap Tarkelby, Male Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 26000 sp. Aquamarine (900 gp). Amber (160 gp). Banded agate (15 gp). Silver pearl (160 gp). 1 Minor magic item.


Social Check DCs


Krusk Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a small hat to cover his moderate length golden hair. His eyes are amber.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born to a pair of adventurers, Krusk grew up listening to his mother's many stories. Krusk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Armorer like his mother before him.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer, Job. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Krusk Marleigh, Male Half-Orc Expert 4
Medium (6'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Sardonyx (60 gp). Star rose quartz (60 gp). Fire opal (700 gp). 1 Minor magic item.


Social Check DCs


Burto Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is knotted and matted. His violet eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Shy, Hedonist. Bonds: Military. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Burto Bigheart, Male Halfling Warrior 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 cp. 8 Acid flasks. 2 Antitoxin. 8 Acid flasks.


Social Check DCs

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