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NPC Generator

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Advanced [show]


Dabbledob Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, blue, dusty cloak. His chestnut hair is still thick. His hazel eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.

History: He was born to loving parents in a slum to the north. His necromantic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Retire the richest man in the north; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Bonds: Job, Poor, Family. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Dabbledob Bafflestone, Male Gnome Fighter 5
Small (3'7") Gnome, Neutral Good (CR 5)
Armor Class 15
Hit Points 37 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamil Offund, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears skinny pants and wears a tan and green robe with the hood down and is in decent physical shape. Her golden hair is wavy and long. Her violet eyes dart from person to person to random spaces in the air.

Personality: While she acts the brute, she is far gentler than she would appear. She always tries to repair and not replace. It was this mentality that drove her into the Carpenter business.

History: Shamil was born in the west. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Marry her brother to traveling adventurers; and to unite with her brother

Ideals: Fighting, Persistence. Bonds: Slave, Family. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Shamil Offund, Female Gnome Druid 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Antinua Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She carries with her a set of shields, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has wavy auburn hair. Her green eyes lackadaisically let the world flow into them.

Personality: She is calm most of the time but flees social interaction. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was always a brilliant, if unscrupulous mind. Through the years after Antinua was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Antinua's father didn't care for her much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antinua fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Logical. Flaws: Shy, Antagonistic, Insane. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Antinua Firahel, Female Half-Elf Druid 9
Medium (5'7") Half-Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1300 gp.


Social Check DCs


Ortegar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a red suit, grey shirt, and violet tie. He wears a small hat to cover his moderate length silver hair. His amber eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His mother raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ortegar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ortegar. After months of barely getting by, Ortegar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Flaws: Secretive. Bonds: Criminal record, Nature, Rich, Adventurer. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Ortegar Greenbottle, Male Halfling Warrior 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)12 (+1) 13 (+1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs

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