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Advanced [show]


Seere Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of lances on her belt, each one with a sapphire on the hilt. Her hair is black and curly. Her red eyes lackadaisically let the world flow into them.

Personality: While she acts the brute, she is far gentler than she would appear. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in a small desert village. Through the years after Seere was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Seere's mother didn't care for her much, and the feeling was mutual. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Seere Laughter, Female Tiefling Paladin 8
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1500 gp. Moss agate (8 gp). Lapis lazuli (8 gp). Iolite (70 gp). Blue quartz (8 gp). Rhodochrosite (8 gp). Onyx (70 gp). 1 Minor magic item.


Social Check DCs


Millicent Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a wide-brimmed hat to cover her moderate length golden hair. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is calm most of the time but flees social interaction. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. A freak accident while working with her Jeweler father left her crippled. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Flaws: Shy, Antagonistic, Disease. Bonds: Mentor, Criminal record. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Millicent Staurheim, Female Half-Elf Sorcerer 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Terran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 50 pp. Sardonyx (80 gp).


Social Check DCs


Quarion Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large blue jacket. He has done his best to style his auburn hair to look like a famous performer. His hazel eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. Quarion is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Quarion was raised in a hard working conservative environment. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Quarion Xistsrith, Male Elf Commoner 12
Medium (5'2") Elf, Neutral Good (CR 12)
Armor Class 7
Hit Points 47 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +1, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +1 / 3d10-3, Grapple +6

Possessions: 1000 gp. Carved bone or ivory statuette (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Marbas Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red hair down. He has gleaming, smiling black eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Marbas Guile, Male Tiefling Paladin 8
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 85 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1600 gp.


Social Check DCs

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