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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Art Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur is short and brown. She has a dull look in her hazel eyes.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Art hails from a village terrorized by dire rats. She found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and tiefling compassion

Ideals: Optimist. Flaws: Insane, Racist. Bonds: Enemies, Adventurer. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Art Shore, Female Tabaxi Wizard 4
Medium (6'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 5000 sp. Lapis lazuli (9 gp).


Social Check DCs


Malquis Aloro, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears loose pants and a collared shirt complete with sweater beneath her coat. She is tall, broad shouldered and powerfully built. She wears a wide-brimmed hat to hide her balding. Her brown eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Malquis embodies much of what other species detest in the Elves. She has a habit of throwing herself into exceedingly dangerous situations.

History: Gifted from a young age, Malquis studied abroad. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her arcane talents. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Family. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Malquis Aloro, Female Elf Aristocrat 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 5 (-3)15 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 7
Languages Common, Elven, Celestial, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Helja Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this woman is dressed in a clean brown cloak covering her clean studded leather. Her brown hair, when down, is lengthy. She is baby faced.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also has developed a complete distrust of the Bounty Hunter profession.

History: Born in the north her family was never financially stable. She was taken as a slave by a traveling circus and forced to perform She has worked as a Marshal like her mother before her.

Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out

Ideals: Disciplined. Flaws: Insane. Bonds: Job, Poor, Slave. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Helja Holderhek, Female Dwarf Fighter 3
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kody Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He is physically well-built. His chestnut hair is cut short. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north, but his parents moved at a very young age to the south. He moved out south to avoid the crime he committed. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Depressed, Secretive. Bonds: Immigrant, Criminal record. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Kody Tattersall, Male Human Warlock 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 100 sp.


Social Check DCs

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