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NPC Generator

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Advanced [show]


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely brown suit with yellow socks and a vest with buckled shoes. He has moderate length beige fur. His green eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.

History: He was born in the south, but his parents moved at a very young age to the east. A gifted student he started as a Cook, but he got bored and became a Bather. He has achieved small success as a Bather.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend

Ideals: Philantrophist, Persistence. Bonds: Immigrant, Job, Adventurer. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Quick In the Wind, Male Tabaxi Sorcerer 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Geoffrey Ansley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large grey jacket. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Baker business at a young age. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: To reunite with his old friends; and a deep hatred of goblins

Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Ansley, Male Human Monk 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)11 (+0) 15 (+2)18 (+4)
Skills Animal Handling +4, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 gp.


Social Check DCs


Rurik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Bounty Hunter. His hair is auburn and very short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated. Flaws: Addict, Greedy, Mundane. Bonds: Slave, Criminal record. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Rurik Rakankrak, Male Dwarf Adept 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 88 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Athletics +5, Insight +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: Amethyst (110 gp). Rock crystal (40 gp). Iolite (40 gp).


Social Check DCs


Quespa Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'4". She has the majority of her body covered in plate, and her gloved hand is found clutching a bastard sword. She has moderate length brass crest. She wears large thick round spectacles.

Personality: Abrasive and pushy, she has a hard time making friends. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.

History: Gifted from a young age, Quespa studied abroad. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Quespa Vangdondalor, Female Dragonborn Bard 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 13 (+1)17 (+3)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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