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NPC Generator

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Advanced [show]


Kasdeya Wary, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is smooth and relatively long. She has several tiny ruby earrings on each ear.

Personality: Her tongue was cut out and she uses sign language. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born into a rich family. Cursed with a spirit at a very young age, Kasdeya has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Athletic, Extrovert. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Kasdeya Wary, Female Tiefling Aristocrat 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)14 (+2) 14 (+2)21 (+5)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 30 pp. Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs


Maegan Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is slicked back into a classic pompadour. Her eyes are a pleasant amber.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Maegan was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She is searching for what she claims is her rightful reward.

Motivation: Find a way to reverse the transformation of her brother.

Flaws: Antagonistic, Fearful. Bonds: Family, Adventurer. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Maegan Copperkettle, Female Halfling Cleric 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)13 (+1) 15 (+2)9 (-1)
Skills Athletics +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 10 pp.


Social Check DCs


Barbena Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She carries a battered greatsword and tarnished club as well. Her auburn hair is heavily combed to the left. She has violet eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses divination through singing.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She has taken up work as a Layabout and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She seems to be bored by most things.

Ideals: Fighting, Gifted. Flaws: Mundane, PTSD. Bonds: Job. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Barbena Bofdann, Female Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 18 (+4)10 (+0)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +6

Possessions: 600 sp. Star rose quartz (70 gp). Coral (60 gp). Silver pearl (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Roland Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly sais and spears. He has moderate length white hair. His eyes are brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He has recently gotten a pet goose that steals things from people.

Motivation: He feels the way he acts is they only way to get by in the world; and he is a bit of a kleptomaniac

Ideals: Optimist, Impeccable. Bonds: Criminal record, Nature, Slave. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Roland Sylvaranth, Male Half-Elf Rogue 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 8 (-1)10 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Druidic, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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