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NPC Generator

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Advanced [show]


Robert Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light yellow in addition to tight pants, and sports empty pouches on his belt. He wears his chestnut hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Half-Elves. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Robert studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Banker

Voice: American accent

Attributes [hide]

Robert Ethanasath, Male Half-Elf Expert 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Terran, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 80 pp. Chalcedony (60 gp). Sardonyx (60 gp).


Social Check DCs


Nirgel Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is drawn into a tight pony tail with a cross scrunchie. This white eyed southerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Nirgel was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Nirgel's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic, Disease. Bonds: Immigrant, Has a crush, Adventurer, Rich. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Nirgel Sorrow, Male Tiefling Warrior 7
Medium (5'10") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5

Possessions: 1200 gp.


Social Check DCs


Heward Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He keeps his red hair in a flapper bob. His eyes are violet.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the west, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and to be a laborer again

Bonds: Job, Has a crush, Adventurer, Immigrant, Guardian. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Heward Bentley, Male Human Commoner 2
Medium (5'5") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Yebe Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries a battered pickaxe and tarnished flail as well. Her hair is always cut to a buzz. Her eyes are blue and she is always smoking a pipe.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with her god.

History: Yebe was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She worked as a nervous Fortune-teller and found it very stressful. She became a Fortune-teller soon after.

Motivation: To be a Herbalist again.

Ideals: Fighting, Joker. Bonds: Poor, Religious, Adventurer, Job. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Yebe Nucklestamp, Female Gnome Barbarian 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Magnifying glass.


Social Check DCs

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