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Advanced [show]


Right-Handed Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears silk and lounges about seductively. Her cinnamon fur, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Right-Handed was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a miner and was forced into it by her family

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Right-Handed Wind, Female Tabaxi Monk 1
Medium (4'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. 1 Silk rope.


Social Check DCs


Arava Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tight fitting black shirt and pants. Her crest is greying and her face has many wrinkles. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a minor phobia of water and hates getting wet.

History: She was born blind and as such lacked many opportunities for work. Arava abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants her found; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Fearful, Disease. Bonds: Adventurer, Family. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Arava Grrrmmballhyst, Female Dragonborn Warrior 3
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Drogo Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears yellow trousers with blue and white striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His blonde hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Drogo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Philantrophist, Gifted. Flaws: Ugly, Cynical, Mundane. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Drogo Sandoval, Male Half-Elf Expert 2
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Baradad Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. He has styled his copper crest well, parting it to the left. His red eyes have a joyful gleam in them most of the time.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He pushes his goals aggressively. He is also a coward if confronted.

History: Baradad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: To reunite with his old friends; and he is terrified, and will act out of fear

Flaws: Ugly, Racist, Fearful. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Baradad Qyxpahrgh, Male Dragonborn Rogue 4
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Kairon Principle, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is dark red and very short. His eyes are likewise gold.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Kairon grew up listening to his mother's many stories. Cursed with a spirit at a very young age, Kairon has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: To pay off his debts; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Guardian, Adventurer, Has a crush, Debt. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Kairon Principle, Male Tiefling Commoner 3
Medium (5'6") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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