Waywocket Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She tends to wear a large tan jacket, marred by sweets. She sports a flattop hair cut. Her thin eyebrows rest above her beady brown eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: The child of western immigrants she idolized her father. Her father was a soldier and died while she was still young. Waywocket was left her father's suit of armor and trained in its use and care. She used her abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and she is a bit of a kleptomaniac
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Immigrant, Military, Job. Occupation: Banker
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Diesa Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a very tight haircut. Her amber eyes lackadaisically let the world flow into them.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Diesa hails from a village terrorized by brigands. A few years later when the south was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she wants revenge against brigands
Ideals: Athletic. Flaws: Shy. Bonds: Family, Enemies, Immigrant. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 40 pp.
Smoking Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his sickle, and he perpetually has his sickle ready. He keeps his long beige fur kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Smoking lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Terse. Bonds: Adventurer, Family. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2800 sp.
Anselm Conway, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses well, wearing grey shirts, loose pants, and blazers most of the time, he is not a threatening figure. His blonde hair is lengthy. His eyes, though not visible through his cowl, are green.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised in a mountains tribe. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He would like to get married and retire; and he has a crush on the local dilettante
Bonds: Attractive, Family, Nature, Rich, Has a crush. Occupation: Barrister
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 sp.
Kugáluga Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a black and brown handkerchief worn on his left side. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Animal Trainer mother left him crippled. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Flaws: Insomniac, Disease. Bonds: Job, Enemies, Criminal record, Religious. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp. Red-brown spinel (130 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!