Mantus Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is chestnut and curly. His eyes are gold.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a forest tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1300 sp.
Two Llamas Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Sage. He is muscular with a powerful set of arms. His cinnamon fur is singed and shortened. His eyes are hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his father.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Sage job and began his own company from there.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Slave, Job. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.
Lia Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a yellow and blue handkerchief worn on her left side, and carries flails. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears large thick round spectacles.
Personality: She is calm most of the time but flees social interaction. She receives visions of the future at random moments
History: She comes from a rich northern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wishes to resurrect an old love; and she is content
Ideals: Fighting, Gifted. Flaws: Shy, Mundane. Bonds: Rich, In love. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Ahlyssa Benson, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. She has done her best to style her black hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is fixated on the number 21. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Ahlyssa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She is untrained/undisciplined, which makes her dangerous.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Flaws: Insane, Hedonist, Mundane. Bonds: Rich, Attractive, Family. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Banded agate (13 gp).
Three Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tattered old clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She keeps her lavender fur in a flapper bob. She has several tiny topaz earrings on each ear.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born in a small forest village. Her father had invested heavily in several trade routes and wanted her to inherit them. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy
Flaws: Ugly, Racist. Bonds: Rich, Religious, Nature. Occupation: Scribe
Voice: Squeaky
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +5
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!