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NPC Generator

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Advanced [show]


Râsh Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Slave Trader in town.

History: He was born in the south. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has worked as a Slave Trader like his mother before him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Job, Immigrant. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Râsh Enfield, Male Half-Orc Sorcerer 2
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 120 pp.


Social Check DCs


Donella Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears just a tan suit. She is portly but not overly obese. She has shaved her head bald. Her face is scarred and worn.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a habit of throwing herself into exceedingly dangerous situations.

History: Donella was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. Through the years after Donella was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Donella's father didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and to prove her worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Donella Oomtrowl, Female Gnome Adept 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Athletics +2, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs


Gale In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy orange fur. She is well dressed, constantly wearing a pastel suit, white shirt, and green tie. She has a hunchback. Her orange fur is lengthy and is close to two feet long. She is baby faced.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Gale would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in the west to a Painter, Gale learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now owns her own business.

Motivation: Nothing but the best is good enough for her; and sabotage a competitor

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Military, Job. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Gale In the Morning, Female Tabaxi Sorcerer 3
Medium (6'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs


William Wakefield, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long chestnut hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Ugly, Shy, Antagonistic, Secretive. Bonds: Military, Job. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

William Wakefield, Male Human Ranger 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp.


Social Check DCs


Lavinia Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and wears tight fighting clothing, which leaves very little to the imagination. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Animals are drawn to her, and she is able to talk to them.

History: The child of a Beggar, who enjoyed hunting, Lavinia was taken on many hunting expeditions. Her arcane abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Lavinia Stoutman, Female Halfling Wizard 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)17 (+3) 10 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Celestial, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 70 gp. 1 Masterwork Musical instrument.


Social Check DCs

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