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Advanced [show]


Trail Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His yellow fur is matted, messy, and big. His eyes are yellow and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Adventurer and found it very stressful. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Further expansion of business.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Trail Moon, Male Tabaxi Expert 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 20 gp. 1 Backpack.


Social Check DCs


Oriel Thornton, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is long and unkept. She wears large thick round spectacles.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is harsh and unforgiving.

History: Oriel was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Oriel Thornton, Female Human Druid 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. Lapis lazuli (13 gp).


Social Check DCs


Quilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She wears her chestnut hair up. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is a hateful person. She taunts others and blames them for her problems. Quilla is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Quilla was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister; and she's looking for her big break

Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Adventurer. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Quilla Nucklestamp, Female Gnome Cleric 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp. 1 Small steel mirror.


Social Check DCs


Dabbledob Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and is renowned for his bright blue suits and hats. His left leg appears badly burned and disfigured. His auburn hair is slicked back into a classic pompadour. His hazel eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small forest village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Antagonistic. Bonds: Mentor, Nature, Criminal record. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Dabbledob Sympony, Male Gnome Expert 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 20 (+5)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Tawna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. Her hair is cut close to her head. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also hits on women, regardless of circumstances.

History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has a crush on the local Sailor; and wants her loneliness to end

Ideals: Athletic, Disciplined. Flaws: Addict, Mundane. Bonds: Has a crush. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Tawna Kettlewhistle, Female Halfling Fighter 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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