Rohesia Preston, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a simple brown robe with tan stripes complete with hood. She has slicked back black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A powerful necromancer made her what she is. She was an athlete and attended two major summer competitions. She never won. Some 3 years later her spouse died after the birth of her son. Heartbroken, Rohesia never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wants to work out more often; and wishes to resurrect an old love
Ideals: Athletic, Optimist. Flaws: Insane. Bonds: In love, Mentor. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 pp.
Naamah Swift, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in green turtlenecks beneath a white coat with green slacks. She wears her silver hair down. Her thin eyebrows rest above her beady red eyes.
Personality: Naamah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised in a mountains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To reunite with her absent mother; and she's repulsed by the pc
Ideals: Extrovert, Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 120 gp.
Gerbo Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars, and a wedding ring on his left hand. His black hair is cut jaggedly and amateurishly. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Gerbo studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying sister.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Selfish. Bonds: In love, Job, Mentor. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Nissa Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a tan poncho over her likewise colored trousers and shirt. She has wavy white hair. Her eyes are likewise green.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not believe in violence as a means to an end. She is a dedicated Courier but believes her peers are too gung-ho.
History: She got into the Courier business at a young age. She has chosen to use the inheritance that was left to her frivolously. She has achieved small success as a Courier.
Motivation: Further expansion of business.
Ideals: Pacifist. Flaws: Shy. Bonds: Job, Rich. Occupation: Courier
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Blue star sapphire (1000 gp). Alexandrite (200 gp). Freshwater pearl (15 gp). 1 Masterwork Common Ranged Weapon.
Vistra Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a faded coat and loose pants complete with small hat. Her brown hair is singed and shortened. This violet eyed westerner is not easily forgotten.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She takes great joy in being the best Merchant in town.
History: She was raised in a plains tribe. Vistra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Merchant like her mother before her.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp. 1 Antitoxin.
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