Birel Teinithra, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a blue coat over a green low-cut shirt, and a small hat upon her head. She has no hair. This gray eyed westerner is not easily forgotten.
Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. She is a very good compulsive liar and kleptomaniac.
History: The child of western immigrants she idolized her mother. She was an apprentice working in her mother's forge. She became a Fletcher soon after.
Motivation: She feels that her past leaves her morally obligated to help.
Flaws: Ugly, Depressed. Bonds: Job, Criminal record, Immigrant. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1800 sp.
Patrin Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze and is in decent physical shape. He wears his white crest up. This red eyed northerner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.
History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.
Motivation: An old rival family wants him found; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Impulsive, Addict. Bonds: Rich, Adventurer, Family. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Tourmaline (150 gp).
Fallond Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He is physically well-built. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Fallond studied abroad. After coming to the age of reason, Fallond took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and revenge
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Family, Enemies. Occupation: Unemployed
Voice: Australian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 330 gp. Alexandrite (400 gp). Deep green spinel (80 gp).
Curran Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a red armored body suit, with a simple grey line shooting up and back down. His top hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.
Personality: He is mildly Halfling supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Curran was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to halfling people
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Military. Occupation: Server
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Uncommon Weapon.
Galinndan Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is typically in his Knight uniform, marred by chocolates. His red hair is knotted and matted. His gray eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Galinndan embodies much of what other species detest in the Elves. He receives visions of the future at random moments
History: He was born on a small isolated farm. Through the years after Galinndan was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Galinndan's father didn't care for him much, and the feeling was mutual. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Knight
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +5
Possessions: 200 gp. 1 Silk rope. 1 Magnifying glass. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
