Tharivol Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear blue pants and tee shirts. He has styled his white hair well, parting it to the right. His eyes are likewise gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.
Erky Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tan armored body suit, with a simple grey line shooting up and back down. His long black hair is drawn into a two foot long braid. His green eyes dart from person to person.
Personality: Eccentric and domineering, Erky will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the west to a Performer, Erky learned a great deal about his mother's area of expertise. His childhood dream was to be a Mayor, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Secretive. Bonds: Adventurer, Job. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: 180 gp.
Beloril Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, constantly wearing a brown suit, blue shirt, and black tie. His white hair is heavily combed to the left. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with painting.
History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
Possessions: 900 sp.
Artin Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. She has moderate length auburn hair. She wears large thick round spectacles.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a ruthless business woman, a trait she acquired from her father.
History: She was born in the west. Over the years she perfected her riding and shooting skills. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and to clean up the streets
Ideals: Entrepeneur, Athletic. Flaws: Selfish. Bonds: Immigrant, Nature. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Varg Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His hair, while still mostly silver, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. The war was a terrible time for him, and Varg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Varg was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Flaws: Depressed. Bonds: Rich, Immigrant, Attractive, Military. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!