Ralf Wakefield, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He dresses like a well dressed Bricklayer does. His red hair is kept up in a ponytail inside a wide-brimmed hat. He has hazel eyes and a grey hat with a black feather.
Personality: He likes to make people angry or surprised. He feeds upon the attention of others.
History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. Ralf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ralf decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his brother recently and the two have been together since.
Motivation: To be a Map Maker again; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Job, Attractive, Family, Criminal record. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 700 sp.
Kilia Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears many layers of old clothing at all times. Her white hair, when down, is lengthy. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is business-like. She takes instructions and follows them to the letter. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised in a forest tribe. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she seems to be bored by most things
Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 19 (+4) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 110 pp. 1 Masterwork Common Melee.
Jelenneth Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. She has wavy brown hair. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Gifted from a young age, Jelenneth studied abroad. Her parents enrolled her in a Barbarian school at a young age so that she could practice her psionic talents. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Bellfounder
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Adam Stauffer, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears many layers of old clothing at all times. He wears his golden hair up. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also hits on women, regardless of circumstances.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC; and wants a kiss
Flaws: Ugly, Selfish. Bonds: Poor, Has a crush, Mentor. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp.
Roywyn Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. She has no hair. She has a tattooed face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a pair of adventurers, Roywyn grew up listening to her mother's many stories. She moved from fad to fad and when she turned 15 she discovered poetry. She struck the Engraver job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!