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NPC Generator

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Advanced [show]


Quarion Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Herbalist does. His brown hair is heavily combed to the right. His ears are large.

Personality: Quarion speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 8 years old his parents immigrated from the north. He worked as a nervous Herbalist and found it very stressful. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quarion Arnuanna, Male Elf Aristocrat 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 90 gp. Golden pearl (80 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Kyle Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and wears a violet cloak and cross-gartered brown stockings. His right hand appears badly burned and disfigured. He has no hair. His eyes, though not visible through his cowl, are hazel.

Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them

History: He got into the Guard business at a young age. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He inherited the family business which he has now maintained for 11 years.

Motivation: Expand his business; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Kyle Galanodel, Male Half-Elf Expert 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Vanuath Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Job, Slave. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Vanuath Withrethin, Male Elf Barbarian 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)10 (+0) 10 (+0)12 (+1)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. 7 Acid flasks.


Social Check DCs


Emerald Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of his god around his neck, and a greatsword on his belt. His orange fur is drawn into a tight pony tail with a clover scrunchie. His green eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Emerald was born with his father's beautiful face. Emerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Roofer.

Motivation: Sabotage a competitor; and to be a slave trader again

Ideals: Fighting. Bonds: Job, Adventurer, Attractive, Nature. Occupation: Roofer

Voice: American accent

Attributes [hide]

Emerald Wing, Male Tabaxi Paladin 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Gerard Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is styled in orderly dreadlocks. This gray eyed easterner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: Gerard was born the youngest of three triplets. After coming to the age of reason, Gerard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk; and an old rival family wants him found

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Family, Adventurer. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Hallewell, Male Human Warrior 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)14 (+2) 13 (+1)17 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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