Aramil Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. He carries a battered sai and tarnished nunchaku as well. With a patchy silver beard and wild silver hair. His eyes are hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.
History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
Gimgen Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and muscular, this western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish brown hair is in a traditional bowl cut. His eyes are blue and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 11 years.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Entrepeneur, Athletic, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +3
Possessions: 110 gp. 1 Half-Plate.
Morkral Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey armored body suit, with a simple white line shooting up and back down. He keeps his long silver hair kept up in a rat tail. He has gray eyes.
Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.
History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. He has drifted from career to career and currently works as a Masseuse.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Shy, Selfish, Ugly. Bonds: Job. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 280 gp.
Emerald Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely brown suit with pastel socks and a vest with buckled shoes. Her red fur is smooth and relatively long. She has a tattooed face.
Personality: She can speak with the recently deceased. She has a habit of throwing herself into exceedingly dangerous situations.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. She hasn't told them the truth, but wants to settle down with them.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Has a crush. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
Possessions: 100 sp. Silver pearl (40 gp).
Halander Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male wears a red coat over a violet low-cut shirt, and a deerstalker hat upon his head. He is tall, broad shouldered and powerfully built. His black hair is kept up in a ponytail inside a deerstalker hat. His amber eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful necromancer made him what he is. Like his mother and his brother before him, after school he went straight into learning to become a Actor. He inherited the family business which he has now maintained for 7 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Passionate, Fighting. Bonds: Nature, Mentor, Job. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Aquamarine (200 gp).
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