Alice Hayhurst, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a brown Stetson hat and brown clothes. Her black hair is smooth and relatively long. Her eyes are blue and she is always smoking a pipe.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She takes great joy in being the best Hunter in town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Hunter. She moves from town to town, unable to find a place to settle.
Motivation: To end her boredom; and to reunite with her absent father
Flaws: Cynical, Mundane. Bonds: Job, Immigrant, Family. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan, Draconic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +6
Possessions: 40 gp. 1 Masterwork Common Melee.
Frug Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this man wears many layers of old clothing at all times. His brown hair is drawn into a tight pony tail with a clover scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert. Flaws: Ugly, Insane, Antagonistic, Disease. Bonds: Poor. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 60 pp.
Sarah Marston, Female Human [Permalink]
Personal [hide]
Description: She wears a tight fitting grey shirt and pants. She carries with her a set of shortbows, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her silver hair is lengthy. She is baby faced.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in the east, but her parents moved at a very young age to the west. Through the years after Sarah was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Sarah's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp.
Urshar Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her eyes are likewise green.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born several months after her father was called into army service. She moved out west to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To protect her home; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Criminal record, Guardian. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 340 gp. Jet (60 gp). 1 Masterwork Uncommon Weapon.
Giselle Carlton, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. She keeps her red hair in a pixie cut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Giselle enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: When she was but 6 years old her parents immigrated from the south. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Justice, Optimist. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 4000 cp.
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