Igden Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'4" and dresses like a well dressed Layabout does. His left leg appears badly burned and disfigured. He has styled his silver hair well, parting it to the left. He has gleaming, smiling amber eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: To be a Glassblower again.
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 270 gp. Azurite (15 gp). 1 Masterwork Heavy steel shield.
Stannor Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears red painted combat armor at almost all times. His whole body is exceptionally muscular. His hair is golden and curly. His thin eyebrows rest above his beady violet eyes.
Personality: He acts crazy and hedonistic. He is a great chef.
History: Gifted from a young age, Stannor studied abroad. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Knight and was forced into it by his family; and to share knowledge with the world
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Knight
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Alvyn Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a large tan jacket. He has moderate length white hair. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Banker. He is lazy and tries to find solutions quickly.
History: The child of a Herbalist, who enjoyed hunting, Alvyn was taken on many hunting expeditions. He worked as a nervous Banker and found it very stressful. He has worked as a Banker like his father before him.
Motivation: He is content; and expand his business
Flaws: Ugly, Lazy, Mundane. Bonds: Job, Nature. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Auran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Tourmaline (90 gp). 2 Antitoxin.
Gildmak Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His long brown hair is drawn into a two foot long braid. His brown eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.
History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He has dedicated himself to building a better world.
Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark
Ideals: Optimist, Artistic. Bonds: Immigrant, Adventurer, Enemies. Occupation: Seamstress
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp.
Elizabeth Kinsley, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Shoemaker does. She carries with her a set of kukris on her belt, each one with a ruby on the hilt. She wears her hair in dreadlocks. She has a tattooed face.
Personality: She is overprotective of those who hire her services. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Elizabeth was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She then took over the family business and is one of the better Shoemaker for hire.
Motivation: Doesn't want to be a Shoemaker and was forced into it by her family.
Ideals: Fighting. Bonds: Job, Guardian, In love, Family. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 4000 cp.
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