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NPC Generator

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Advanced [show]


Pyxrin Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her copper crest is drawn into a tight pony tail with a card scrunchie. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised by priests from a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Pyxrin Esstyrlynn, Female Dragonborn Bard 4
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)16 (+3) 18 (+4)14 (+2)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Auran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 1 Minor magic item.


Social Check DCs


Sun Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long yellow fur kept up in a rat tail. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sun Mirror, Male Tabaxi Adept 1
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp.


Social Check DCs


Trym Blankley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. His long white hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Blankley, Male Human Commoner 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Rhodochrosite (8 gp).


Social Check DCs


Ovina Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is dressed in an above average manner. Her whole body is exceptionally muscular. Her hair is cut close to her head. Her amber unseeing eyes seem to look past you.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and find a way to reverse the transformation of her brother

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Immigrant, Military. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Ovina Hammerstone, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 7000 cp.


Social Check DCs


Gurdis Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many white ritualistic tattoos. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her hand crossbow. She has shaved her head bald. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Justice, Philantrophist. Bonds: Attractive, Military. Occupation: Sage

Voice: American accent

Attributes [hide]

Gurdis Brawnanvil, Female Dwarf Barbarian 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)10 (+0) 14 (+2)15 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4

Possessions: 5000 cp.


Social Check DCs

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