Helgret Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is well dressed, constantly wearing a grey suit, brown shirt, and black tie. She has black hair. She has gleaming, smiling blue eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.
History: She was raised in a white middle class family as the only child. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she seems to be bored by most things
Flaws: Antagonistic, Insomniac, Mundane, PTSD. Bonds: Attractive. Occupation: Dilettante
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp. Amethyst (160 gp).
Delre Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears tattered old clothes. Her silver hair is smooth and relatively long. Her eyes are likewise brown.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the south to a Crown-heir, Delre learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Crown-heir
Voice: American accent
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 290 gp.
Rolf Kenley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears just a grey suit. His left leg appears badly burned and disfigured. His hair is long and red with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a forest tribe. A few years later when the west was not economically sound they moved to his current location. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud.
Flaws: Shy. Bonds: Immigrant, Nature, Enemies. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 4000 cp. 1 Simple lock.
Nadarr Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black costume with the symbols of luck on his torso. He has styled his red crest well, parting it to the left. His eyes are red and catlike.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Nadarr lived on a farm with his mother, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has achieved small success as a Locksmith.
Motivation: He is greedy; and he has decided he is irredeemable
Ideals: Optimist. Bonds: Family, Criminal record, Job, Rich. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1900 sp.
Uraim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. He sports a flattop hair cut. His eyes are blue.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.
History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Crown-heir like his father before him.
Motivation: Sabotage a competitor; and to be a interpreter again
Ideals: Passionate. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
