Nedda Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears dark leathers with embroidery. Her black hair is cut jaggedly and amateurishly. Her blue unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Retire the richest woman in the south; and she loathes her own lifestyle
Ideals: Entrepeneur. Flaws: Ugly, Disease, Depressed, Mundane. Occupation: Priest
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Frouse Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His silver hair is heavily combed to the right. His green unseeing eyes seem to look past you.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Frouse reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his absent mother; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Attractive, Military. Occupation: Ploughman
Voice: Breathy voice
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 14000 cp.
Ilde Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is blonde. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: From birth she was tutored by a cruel and relentless mentor. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is terrified, and will act out of fear; and she is not mentally stable, and does not behave rationally
Flaws: Emotional, Insane, Fearful. Bonds: Attractive, Mentor. Occupation: Gardener
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Antitoxin.
Oriel Pinkerton, Female Human [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her auburn hair is heavily combed to the left. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born in the east her family was never financially stable. She was taken as a slave by a traveling circus and forced to perform Since then, she has sought to make the best of life.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Bonds: Attractive, Criminal record, Poor, Slave. Occupation: Crown-heir
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 5000 cp.
Dean Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man typically wears yellow cloth garments or leather armor. His red hair is braided into rings. This brown eyed easterner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born several months after his mother was called into army service. He worked as a nervous Doctor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's attracted to the PC; and an old rival family wants him found
Flaws: Mundane. Bonds: Family, Military, Job, Has a crush. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
