Greeba Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears dark leathers with embroidery and is in decent physical shape. Her blonde hair is smooth and relatively long. Her eyes are gray.
Personality: Greeba is depressed about a lot of things. She tends to be a nihilist. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Greeba was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She now owns her own business.
Motivation: To be a Apothecary again; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Depressed, Forgetful, Racist, Greedy. Bonds: Job. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 80 gp. 1 Magnifying glass.
Nogu Blyth, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is physically well-built. Her white hair has been sun bleached extensively. She is baby faced.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Nogu lived on a farm with her father, near the main road leading to a nearby town. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She seems to be bored by most things; and she is content
Flaws: Secretive, Impulsive, Mundane. Bonds: Family, Rich. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Whurdred Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'11". She is well dressed, but even with her fine clothing she looks run-down. Sporting a black mohawk this woman's hair draws a lot of attention. She wears an eyepatch.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She got into the Cook business at a young age. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To be a Detective again; and someone believes her a fraud
Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Job, In love. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Everburning torch.
Audhild Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman wears a brown shirt with thin tan vertical stripes and black pants. Her clothes are grease stained in places. Her red hair is braided into rings. She wears large thick round spectacles.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Audhild was left her mother's suit of armor and trained in its use and care. After a long history of fighting, Audhild and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 gp. 1 Tanglefoot bags.
Ahrim Justice, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length brown hair. He has several tiny amber earrings on each ear.
Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.
History: He comes from a rich eastern family. Ahrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ahrim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Professionalism. Flaws: Addict. Bonds: Rich, Criminal record. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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