Veloptima Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She has styled her auburn hair well, parting it to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She comes from a rich northern family. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and money/treasure
Flaws: Terse, Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Spice Merchant
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 260 gp. 1 Masterwork Common Melee.
Zedaar Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. His crest is greying and his face has many wrinkles. His eyes are red and catlike.
Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Meet up once more with his childhood friend; and a deep hatred of brigands
Flaws: Addict, Impulsive. Bonds: Poor, Slave, Enemies, Adventurer. Occupation: Sellsword
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Dabbledob Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'5". He wears a robe, a symbol of strength around his neck, and a longbow on his belt. His golden hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.
History: He was born on a small isolated farm. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Joker, Gifted. Bonds: Nature, Family. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). 2 Alchemist’s fire.
Valafar Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is matted, messy, and big. His face is scarred and worn.
Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with singing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Ugly, Insane, PTSD. Bonds: Rich. Occupation: Ploughman
Voice: Raspy
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp.
Adelard Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. He sports a long silver beard, and similarly colored long hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.
History: He was raised in a white middle class family as the only child. Adelard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: To end his boredom.
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Guardian, Religious. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 330 gp.
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