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Advanced [show]


Cora Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A 2'9" southern woman, she is dressed in earthy colors with a white and brown handkerchief worn on her right side. Her hair is long and brown with streaks of red, and is pulled back with small white clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the south, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by brigands. Cora was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: To get a good night's sleep; and she is compelled to act according to her religious beliefs

Ideals: Passionate. Flaws: Insomniac. Bonds: Adventurer, Immigrant, Enemies, Religious. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Cora Littlefoot, Female Halfling Cleric 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills History +2, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Glim Offund, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Poor, Immigrant, Family. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Glim Offund, Male Gnome Ranger 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jak Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Dyer. He keeps his auburn hair in a flapper bob. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Dyer, Jak learned a great deal about his mother's area of expertise. Through the years after Jak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Jak's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job, Enemies. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Jak Jamjar, Male Halfling Ranger 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 160 gp.


Social Check DCs


Tree Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a pastel suit, brown shirt, and grey tie. He sports a flattop fur cut. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tree grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tree. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly. Bonds: Criminal record. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Tree Mirror, Male Tabaxi Adept 3
Medium (5'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs


Andry Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears very tight pants and wife beaters, though occasionally she sports a white coat, and is pretty ugly. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: Aggressive, abrasive, and angry, Andry embodies much of what other species detest in the Halflings. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She has drifted from career to career and currently works as a Fletcher.

Motivation: Further expansion of business; and expand her business

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Job. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Andry Hilltopple, Female Halfling Commoner 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs

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