Pallabar Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Knight does. His silver hair is greasy and uncared for. His green eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He became a Knight soon after.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Justice, Fighting. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Knight
Voice: Speaks with a cold
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 130 gp.
Caramip Reese, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and is pretty ugly. She wears a feathered hat to cover her moderate length blonde hair. She wears a mask on her face.
Personality: She is a Ruler first and foremost. She believes firmly that knowledge should be universal. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has never given up on her painting dream.
Motivation: She has money and likes to spend it; and wants to raise her children well
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Orc, Terran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 900 sp. 3 Tanglefoot bags.
Chenna Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a white coat over a green low-cut shirt, and a small hat upon her head. Her long golden hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, she has a hard time making friends. She uses divination through singing.
History: Gifted from a young age, Chenna studied abroad. A freak accident while working with her Detective mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Shifting Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a tight fitting brown shirt and pants. He is muscular with a powerful set of arms. His black fur is kept up in a ponytail inside a feathered hat. He is very pretty but has cold, dead eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home.
Ideals: Disciplined, Logical. Bonds: Attractive, Mentor, Nature. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Urshar Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair has been sun bleached extensively. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She speaks before she thinks and is too direct. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better village for her children.
Motivation: She's attracted to the PC; and she has a crush on the local mercenary
Flaws: Impulsive. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 6000 cp.
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