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Advanced [show]


Katherine Sharps, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear yellow tank tops with brown skirt. She is bald on top and has large blonde tufts of hair around her ears. Her eyes are brown and she is always smoking a pipe.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She plays an instrument quite well.

History: Gifted from a young age, Katherine studied abroad. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Katherine and her spouse have recently divorced.

Motivation: An old rival family wants her found; and she's repulsed by the pc

Ideals: Disciplined, Artistic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Katherine Sharps, Female Half-Elf Adept 4
Medium (4'7") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)12 (+1) 8 (-1)17 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Alberich Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'1" and wears a worn and beaten armor. His hair is always cut to a buzz. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Alberich's first love is himself. His second love is also himself. He also has developed a complete distrust of the Weaver profession.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Impeccable. Bonds: Job, Mentor, Rich, In love. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Alberich Fireforge, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Deception +3, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Roland Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. His black hair is still thick. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He struck the Shepherd job and began his own company from there.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Shy, Addict, Fearful. Bonds: Adventurer, Job. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Hybrid, Male Half-Elf Aristocrat 1
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills History +3, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 160 gp. Zircon (20 gp).


Social Check DCs


Gimble Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He sports a long silver beard, and similarly colored long hair. His fierce blue eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast mountains. After coming to the age of reason, Gimble took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Slave, Nature. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Gimble Bafflestone, Male Gnome Aristocrat 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Calcitro Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. He is bald on top and has large white tufts of hair around his ears. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 8 years old his parents immigrated from the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Fearful. Bonds: Guardian, Immigrant, Criminal record. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Calcitro Jamjar, Male Halfling Aristocrat 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs

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