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Advanced [show]


Traulam Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears many layers of old clothing at all times. Her head has been shaved. She has amber eyes.

Personality: She speaks before she thinks and is too direct. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Traulam Ofandrus, Female Half-Elf Aristocrat 2
Medium (5'0") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 120 gp. 1 Everburning torch.


Social Check DCs


Bendoo Ramsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. Her long golden hair reaches down to her waist. She has brown eyes and a black hat with a grey feather.

Personality: She has always had a great fascination with Tabaxi culture. She is a ruthless business woman, a trait she acquired from her mother.

History: A powerful wizard made her what she is. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She then took over the family business and is one of the better Seamstress for hire.

Motivation: Her relatives are trying to arrange a marriage; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Racist. Bonds: Mentor, Job, Family. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Bendoo Ramsay, Female Half-Orc Rogue 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 14 (+2)6 (-2)
Skills Insight +4, Performance +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork studded leather.


Social Check DCs


Dimble Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright golden hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dimble took refuge in the large cave and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac

Ideals: Joker, Pacifist. Bonds: Attractive, Nature. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Dimble Humplebumple, Male Gnome Rogue 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered black stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Optimist, Gifted. Bonds: Attractive, Religious. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Dryden, Male Human Rogue 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Peridot (20 gp).


Social Check DCs


Fargas Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His black hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can't help but pocket interesting objects he comes across

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Slave. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Fargas Deephollow, Male Halfling Bard 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 160 gp.


Social Check DCs

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