Edge Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His orange fur is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Edge was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Edge grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Edge. He left for the north, certain he would find work there.
Motivation: To pay off his debts; and he uses money and sex appeal to get what he needs
Bonds: Attractive, Rich, Criminal record, Immigrant, Debt. Occupation: Carpenter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Nordak Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Bowyer. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He's also a talented Guard, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bowyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 900 sp. 1 Chain shirt.
Engong Yeardley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting clothing which further accentuates her frame. Her auburn hair is wavy and long. Her eyes are violet.
Personality: Engong wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She left for the west, certain she would find work there.
Motivation: She is content; and she seems to be bored by most things
Ideals: Disciplined, Gifted. Flaws: Impulsive, Mundane. Bonds: Attractive, Immigrant. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 110 gp. 1 Banded mail.
Ilanis Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses in collared shirts and wears a proper scarf over her head. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She believes the world needs to unite to get rid of giants once and for all.
History: She was born to loving parents in a slum to the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Banker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Someone believes her a fraud.
Ideals: Fighting. Bonds: Attractive, Enemies, Poor, Criminal record. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 80 gp.
Art Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing colorful clothing, dressed as a Fletcher. She wears a broad hat to hide her balding. This blue eyed easterner is not easily forgotten.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Fletcher business.
History: Born in a small village she learned the ways of the warrior from her mother. Art was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Fletcher. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Persistence. Bonds: Immigrant, In love, Criminal record. Occupation: Fletcher
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1000 cp.
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